Carny's Corner
I'm a student game designer at Hostos Community College. I have a focus in systems, level design, and leadership
Portfolio
Flong: Directors Cut (Producer/Game Designer)
Flong: Directors Cut was a challenge I gave myself in the summer of 2024. I wanted to remake my first game that I produced entirely on my own in high school. I even released it on Steam!
BIGMODE Game Jam Submission: Modus Operandi Death Experiments (Producer, Game Designer)
Modus Operandi Death Experiments is the game that I designed and produced for the BIGMODE Game Jam 2023. It incorporates clever mini-games with a stressful atmosphere
A Colorful Mystery (Producer/Game Designer/Composer)
A Colorful Mystery is a narrative driven murder story inside of an engine with various limitations. Each screen in this Bisty game only allow three colors, so I had to use the engine and my design skills to create a compelling experience
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Flong: Directors Cut
A personal project I gave to myself over the course of a week: remake my first game.Flong is an arcade style, score based game where you block birds from passing through the gap in between pipes that the player controls. As a concept where the ideation process was around 15 minutes and a chuckle in a high school homeroom period, Flong is something I am proud of.



